Chapters
Chapter 1: Age of MechsChapter 2: Mech Designer SystemChapter 3: First DesignChapter 4: Behold My Ultimate Move!Chapter 5: InvestmentChapter 6: Taking FlightChapter 7: Queen of the SkiesChapter 8: VisitorChapter 9: Psst. Wanna buy a mech?Chapter 10: White ElephantChapter 11: Cash WoesChapter 12: Duo QueueChapter 13: First BuildChapter 14: FiddlingChapter 15: FatherChapter 16: Pieces of the PuzzleChapter 17: Capture the FlagChapter 18: LifeChapter 19: RebornChapter 20: ArmorChapter 21: CladdingChapter 22: Craftsman's PrideChapter 23: SellChapter 24: MelindaChapter 25: Wartorn InstanceChapter 26: ObjectiveChapter 27: Absolute PowerChapter 28: PreparationChapter 29: BentheimChapter 30: QualifiersChapter 31: DrakeChapter 32: GauntletChapter 33: PerformanceChapter 34: Arm and LegChapter 35: Main StageChapter 36: Fusion CupChapter 37: KirbyChapter 38: ToughChapter 39: Luck or SkillChapter 40: FinalsChapter 41: SaleChapter 42: BrokerChapter 43: Miss me, System?Chapter 44: Birth of a MechChapter 45: Mech Trade AssociationChapter 46: New PerspectiveChapter 47: March of ProgressChapter 48: 2-star DesignsChapter 49: Modular ArmorChapter 50: Hunter